Post jam development
Burger More Yeah » Devlog
Hey! Not sure if anyone is reading this but I want to talk a bit about this project. It started during the GMTK game jam and I had quite some fun with it so I thought I could continue it a bit. I will introduce some cool features and more level. I will think about stopping once I reach 50 levels but hey maybe I’ll go beyond. I also want to polish the UI and if possible make the game compatible with WebGL on mobile (touch screen, mobile UI, etc…)
What I already did since the jam
- Added 10 levels
- Improved the ambiant background. It’s now a sea with waves instead of a boring black square.
- Can now turn on full screen using Unity default HTML template
- A small text with the level number when loading
- Fix level 1 not accessible when returning to main screen and save progression between sessions
Next thing scheduled
I want to introduce the feature of 2 moving characters (separated blob) at the beginning of the level. I think it will be challenging, especially coupled with the bomb mechanic.
If any thoughts, please share!
Get Burger More Yeah
Burger More Yeah
Eat all the burgers in this minimalist fast paced puzzle game!
Status | Released |
Author | Khun Faucheur |
Genre | Puzzle |
Tags | burger, Game Maker's Toolkit Jam, Minimalist, Singleplayer |
Languages | English |
More posts
- 50 Levels!Jun 28, 2021
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